The Rainbow theories of design.
While walking in the countryside one can think of many things, however one thing that comes to mind is practicalities. When designing similar things can occur. I was wearing a pair of hiking boots , traditional design waterproof and hardwearing. However a couple of decades old, so unfortunately the sole started to flap.I continued to walk with it on and found that it was making my hip ache due to the in balance. My daughter came up with the answer to wrap the long lace around the boot to fix the problem. These are key processes in the direction of re design of a problem artefact. The same can be discussed when developing design for a high end scientific problem. I have researched :
William Lidwell since : Universal Principles of design.
Garbage in :Garbage outThe science of taking out the trash, working out how to get to the best design choices. NASA have a lot of these problems. The technology that links to Garbage in garbage out.In terms of manufacturing design is because we get human error and then the end design isn't like the original product.Creating a design sample known as the original sample. However when creating a rocket their needs to be a much better system to design them more than just crossing fingers. Correct back input. Prevent it to increase the value of a design from start to finish using a certain processes it makes the final product more like it's original concept. I would like to find away of making my design process more streamlined.A process which will make my work more effect in a way that makes it streamlined, effective, broader in knowledge and adding theory. The theory of practice should give me more co-hesiveness within my practice this would include for me Photoshop/illustrator/in design and fashion crocques plus a library of research
|
Comments
Post a Comment